The Final Project of COETAIL Course #1: My Tech-Rich Unit about Internet Safety

I chose a Digital Citizenship unit as my final project for COETAIL Course #1. I begin every school year by teaching this unit. I find it really important. Students, as well as adults, keep forgetting about some important rules regarding sharing personal data via social media, appropriate behavior online or digital etiquette. However, children in real life often are told not to open the door to strangers, when they are left at home alone. What about the digital world? Do they really know well enough how to keep the private family or personal information secure, when to share it and with whom? Kids usually have access to way more information than their parents realize. But do they always know when is it OK to open that information door?

Here is my tech-rich Internet Safety unit plan that will allow students to gain knowledge and skills to survive in the ocean of the digital world. Below you will find more details about teaching methods and digital tools that enrich this unit.

Gamification

The fact, that I am teaching this unit every year doesn’t make it easier to create. I’m adapting the teaching plan every year since it is getting harder to motivate students by just giving new tools and relevant information. However, in my opinion, the rules of internet safety must be reminded about and repeated every year. While designing this unit plan, I was thinking about my Grade 5 students, since they are more likely to already be using social media in their personal environment. This time I’ve decided to utilize a new tool to make sure I catch their attention and make the information memorable – Gamification. Everything is so much easier to learn through the game. Everyone likes to play. This is one of the best motivations for a learner of any age.

In order not to invent the wheel again, I’ve chosen a BreakOut Edu platform (luckily, this school year our school has purchased several kits and unlimited access to this educational resource). BreakOut Edu is a challenge of an escape room in your classroom. Students get topic-related information through the riddles. By solving the riddles, students get answers in a form of lock combinations that allow unlocking the boxes and getting the key.

Photo by ABEL MARQUEZ on Unsplash

In order to make a research process more exciting and effective for my students, I’ve chosen a game called THINK BEFORE YOU POST, which offers students a possibility to decide whether provided information can be posted online or not, as well as learn more about potentially harmful online activities. As a result, it turns out to be kind of a guided research process through the game.

In order to attract the attention of the students, the main task of the game is related to a real-world situation:
Your parents have changed the wifi password and disabled wifi on all of your cellular devices!  The only way to get online access is to prove to them that you know how to be safe on the Internet!
This kind of challenge is motivating already. At the end of this activity students will learn about:
– Negative consequences of online activities;
– How to sort out Helpful, Unkind and Illegal Posts;
– Create an appropriate Fake Facebook post;
– Learn about location settings and when it is safe to share your location on your device.
Through this BreakOut Edu activity students will go through the following stages of learning from Bloom’s taxonomy – remembering, understanding and applying.

Podcast

Another essential part of my Internet safety unit is the creation of a podcast. Students will analyze and evaluate data, they’ve gained from the Internet safety game. They will have to work in groups and fill out the Podcast outline template in order to structurize the information on internet safety topics. During this process, they will also be encouraged to do additional research online. Students, working in groups, will create and record a podcast about one of the topics:
– Negative consequences of online activities;
– How to sort out Helpful, Unkind and Illegal Posts;
– How to create an appropriate Fake Facebook post;
– Location settings on your device and when it is safe to share your location?
Students will use Anchor – an online podcast generator.
The podcats will be shared through Google Form with classmates, who will be able to share their reflections on their peers’ podcasts and provide feedback.
After sharing it with classmates and receiving feedback, student-created Podcats can be tuned a little bit more and prepared for sharing with the school community on a bulletin board (by providing QR codes of each podcast). Everyone will be able to listen to it and remind themselves about the basics of internet safety.

How does this relate to the learning in Course 1? 

Knowledge gained through COETAIL course #1 helped me a lot while designing this unit plan. The fact that I had to push myself out of the comfort zone and place myself into the learners’ chair made me see the whole educational process that I was used to from an absolutely different angle. I realized, on one hand, how many exciting easily-accessible online learning tools are available on the unlimited pages of the internet. On the other hand, this experience reminded me of something that many of us, teachers, forget due to day-to-day routine – in order to be effective and stay in students’ heads, every lesson must be interesting, engaging and inspiring. Connecting tasks to real-life situations, inspiring collaboration, making it so exciting and unusual that students would geek out about it after the classes and applying the best modern learning theories – I’ve tried to have all of these ideas in mind while creating this lesson plan so that my students would benefit from it as much as I benefited from COETAIL course #1.

2 Replies to “The Final Project of COETAIL Course #1: My Tech-Rich Unit about Internet Safety”

  1. Hi Julija! Wow!I am blown away by the detail in this plan and post! There is so much for you to be proud of. It also tells me that you are really thinking about your students interests (as many G5 students will be all over anything game related!)

    1. Dear Joel,

      Thank you so much for all your input and motivating comments, which always inspire and push me to learn even more. Thanks!

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